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Five realities are colliding around the Last Lighthouse. A glass ship brings survivors with familiar faces, the lens has seven turns remaining, and every shore holds people who need the heroes’ help. Defend the tower, venture into endangered worlds, negotiate shelter and alliances, and choose which futures survive.


The Lighthouse at the End of Every World is a D&D 5e campaign for characters of levels 9–12, with scaling for three to six players. The main route takes eight to nine four-hour sessions or ten to twelve three-hour sessions.


This Enhanced Digital edition includes the 298-page Adventure Book and 155-page GM/DM Companion in PDF and EPUB. The core table kit provides four campaign control cards, a campaign ledger, keyed maps, six pregenerated characters, player handouts, finale sheets, and session-zero tools, with separate GM-tool PDFs and print-friendly options.


Bring the campaign to your table with GM and player map sets, 18 Universal VTT map files, 88 tokens, 81 illustrations, 29 soundtrack tracks, and seven unofficial system-adaptation guides. Universal VTT files contain images and grid data; walls, doors, and lighting are set up in your tabletop. Digital files only. Themes include displacement, disaster, grief, altered identity, and difficult choices about the survival of communities.

The Lighthouse at the End of Every World

$25.00Price
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